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Open brf
Open brf












open brf

Status-tooltips on direct hitbox control added, fixed layout of "material" rgb colors, a bit cleaner skeleton_data.xml produced (still sub-optimal for manual editing). Ver 0.0.72b - "hitbox galore" release ()ġ- Lotsa new tools to ease manipulation of hitboxes - seeġ.a Copy/Paste of hit-boxes (from/to Skeletons - but also from/to Collision-Bodies)ġ.d Stripping of hitboxes from a skeleton, and moreĢ- "Roto-translate-scale" tool can now be used to also auto-center/align meshesģ- When visualizing collision-mesh for an object X, can now overlay object XĤ- Now lists bone names in skeleton Data boxĥ- Option to, under

open brf

1- hitboxes (linked to skeletons) extracted from data/skeletion_bodies.xml and visualized on request.Ģ- visualization of texture animations (when looking at textures objects, NOT materials objects)ģ- interface polishing (mainly, added dots "." where they belonged).














Open brf